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Friday, October 22, 2010

'Lite Edition' THING 1: Blogs

Part 1:
Set up your own blog & make your first post. Your first post should tell us why you have joined the program and what you hope to take away from it. Once you've completed this step, email me your blog link.
Assuming we all agree that technology is changing education and teaching (for right or wrong)... support that idea with a YouTube video. Place that video on your new blog (either as a link or as embedded video).
You should then watch the video below and COMMENT on my post. What did you think of his description of the phases of educational technology?



Some keywords for searching: collaboration, "24/7 education", "open learning", "web 2.0", "school 2.0", edtech, connectivity, social networks+schools, "personal learning networks, "education+think tanks", "21st century skills", "flat schools", "creative education", "new schools", "student centered learning", remix

Just for Fun (optional!):
Watch part of or all of this TED video ("Sir Ken Robinson: Bring on the Learning Revolution!") and comment here on my blog. You can choose to embed a TED video into your first post, if you'd like, instead of a YouTube video.

Part 2:
Blogs are great for keeping up to date with other people, so you'll be commenting on and following some of your colleagues' blogs.
First, choose at least five of your colleagues' blogs ("Participant Blogs" tab), and comment on their first post or on their video. Commenting on blogs allows us to ask questions of one another, make suggestions, or simply to reply to what has been written or posted. I will be commenting on various blogs throughout the 17 Things to Chew On program.
Once you've commented, you should then "follow" those blogs. Oh, and "follow" this blog (17 Things to Chew On: Round 2), too. I will "follow" you, also, so you will be able to see my picture on your blog's sidebar. Now when I log into my blog and look at the Dashboard, I can see what's been updated on the blogs I'm following! Let's try to share the love, so if you notice that someone's blog has not yet been "followed" by anyone but me, you might choose to follow them.
So, for Thing 1:
  • Write a post about why you've joined the program and what you hope to learn
  • Comment on my post
  • Embed a video about technology and education (or a TED video) into your blog post
  • Comment on at least 5 other people's blogs
  • Follow the 17 Things to Chew on blog AND the other blogs on which you commented
Just for Fun (optional!): Upload a picture to your profile. It can be a picture of you or of something else you want to represent your online self. Having a picture makes your blog a little more personal!

Note: Thing 2 will be posted on or around Friday, November 19th.

10 comments:

  1. Thanks Alicia! I'm looking forward to becoming "17 Things" literate. In the meantime, let me complain about waht a snore the last video was. Holy cow... I hope my students don't feel about my class the way I felt about that video :)

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  2. The snore-video I speak of is the "3 Phases of Educational Tech"

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  3. I am most intrigued by the third phase, which explores how educators can utilize our students' attachment to technology. Rather than fighting the fact that our classrooms are full of handheld devices and constant social networking, we should find a way to channel this avenue of communication and get more academic content out there to share with our students, and in turn, the world. Within the world of art marketing, professional artists use facebook as a means to distribute information about upcoming shows, exhibit works, and research imagery and artists to inform future works. It keeps us current and inspired - which is a tool that I want my students to use in their own artistic process. This is just one way to use technology in the classroom, amongst many. As an educator, my goal is to embrace progress and youth culture as a tool in my teaching belt rather than a thorn in my side.

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  4. Looking forward to my second go at 17 Things!

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  5. Right now I would say that I am moving from Phase 1 into 2. Ultimately it would be my goal to have my students in Phase 3, but I feel as though I will need to greatly improve my technology skills before I can expect them to be able to do the same. Some of my students are most likely well beyond me there though.

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  6. Integrating technology into the classroom is a fascinating discussion. Should we be utilizing the students constant desire to be connected to technology more? How can we do this and still maintian appropriate boundaries and order? I’m interested in future discussion on this!

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  7. These descriptions of the phases of education technology seem pretty accurate in terms of my own evolution with technology in the classroom. As a secret art student and a clearly outed lit lover, I've always explored the confluence of image and text. What I found interesting about phase three is that today's student moves from consumer of information to producer, publisher, audience, and peer reviewer of it as well. I believe we've implemented these roles for our students years ago in the non-technology classroom with era posters, book and author talks, and the science and social studies fairs. Now, we have technological tools to do the same thing but on a more global scale. An exciting time. My only concern is that we don't loose the importance of human deportment.

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  8. I am sorry to say that I agree with O'Rourke a bit about the 3 Phases being not so exciting. However, it seemed rather accurate. I of course always am trying to find interactive websites relating to health and wellness for my PE students to use. I love www.livestrong.com! My Fitness and Nutrition students have done so many cool activities with it so far but I need more. Let me rephrase....they need more!

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  9. I enjoyed the phase 3 description; thanks to Bridget, I was able to do something similar with my creative writing students. Each student created a website and then shared it with the class. Just from this one experience, I saw that the students enjoyed the publisher part and really took ownership of the project.

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